Blog

Badger Seminar Summer 2021 Summary: Beyond Life-long Learning via Modular Meta-Learning

August 17, 2021 Research

We recently held the Badger Seminar titled: Beyond Life-long Learning via Modular Meta-Learning, with participants joining online and at our headquarters in Prague.

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ALIFE 2021: celebrating the science and art of artificial life

July 27, 2021 Research

Last week saw the second fully virtual ALIFE conference bringing together nearly 400 leading researchers and practitioners from across the world working on problems related to simulating artificial life. 

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GoodAI Scientist Nicholas Guttenberg wins the Evocraft Minecraft Open-Endedness Challenge

July 22, 2021 Research

We are very proud that Nicholas Guttenberg, Senior Research Scientist at GoodAI, recently won the Evocraft 2021 competition - the Minecraft Open-Endedness Challenge!

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Research Diary: Searching for a Universal Task Policy through Cellular Automata

July 09, 2021 Research

Progress from recent experiments.

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GoodAI Research Roadmap 2021/2022

June 04, 2021 Research

In 2021/22 GoodAI will focus on four core research areas: learning to learn, lifelong (gradual) learning, open-endedness, and generalization / extrapolation of meta-learned algorithms.

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Improving parallelization in Space Engineers

May 18, 2021

Game developers at Keen Software House (sister company of GoodAI) have used Manual Badger architecture to evaluate parallelization techniques that would benefit the future development of Space Engineers. 

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Building a research culture where we share questions and difficulties, not just answers

May 13, 2021 Research

Is sharing where we’re stuck more important to furthering research than sharing the answers we’ve found?

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Using open-ended algorithms to generate video game content in Space Engineers

May 06, 2021 Research

Dr. Kai Arulkumaran of Araya has received a grant from GoodAI in order to apply open-ended algorithms to generating video game content (such as spaceships and space stations) in the sandbox game Space Engineers.

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GoodAI Contributes to European Commission Report on Humans and Society in the Age of AI

April 28, 2021 AI Policy and Society

GoodAI recently contributed to The European Commission (EC) report on Humans and Societies in the Age of Artificial Intelligence (AI).

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Solving generalization and making artificial intelligence curious

April 21, 2021 Research

Researchers at Carnegie Mellon University (CMU)’s School of Computer Science in Pittsburgh are working on a project aiming to make artificial intelligence (AI) more resourceful and curious.

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